Grim Reapers

Grim Reapers are essential to the mythology of the roleplays. They are immortal creatures that used to collect the dead, but now deal with special cases, or souls that cannot move on. If they stop doing their job they end up slowly, painfully, disappearing.

Typical Reaper
The typical soul set up to be a Reaper, simply fits nowhere else in the soul system. They've made no connections, or lost all connections, or are too damaged, but not damaged enough to go to Hell. They tend to have unexpressed psychic abilities, or witches, in all of their reincarnated lives, and tend to die violently.

If a reaper mates within 20 years of being turned into a reaper, they can reproduce.

Powers
Each Reaper is given the abilities of a Witch, or the ability to make spells and potions. They can also see, interact with, and send spirits on to the afterlife.

They also tend to have an extra power of their own, depending on their abilities. They gain more powers by age.

Reapers are unable to leave the plane unless the intention is to do so temporarily, but have the ability to create multiple Golem Bodies where they can reside in.

Mental State
Most Reapers tend to be rather unstable and lonely.

Because of their immortality, every two hundred years or so they become unable to deal with life, too antisocial to handle even their basic jobs. So their memories are wiped, and they start over.

Golem Bodies
The Golem Body usually resembles something humanoid. However, if the person is decided to be a nasty soul, they sometimes manifest as nearly a monster. A few of the souls were purified, such as the one in the photo, and that is shown through their white hair.

The Golem Bodies age normally, but in the case of the reaper, they can form in any age they'd like.

Known Reapers

 * Justine


 * Virgo